People who knew Walt Disney said that there were actually three Disneys: the dreamer, the realist and the critic. The problem was however, that you never knew who of those three you would see at the meeting.
Walt Disney’s strategy of creativity was developed by Robert Dilts, one of the co-authors of Neuro Linguistic Programming. Fallowing the methodology of NLP cold ‘modeling’ Dilts made a behavioral model of unconscious thought processes of the creator of Mickey Mouse.
To learn this model you need to find three different places in which you will be using a different mindset. Three different places and three different mindsets are the most important key factor of this process.
Instructions
1. Dreamer
If you want to try out Disney’s strategy of creativity, find some nice place where you can fully become a dreamer. Find that favorite chair, sofa, or a coffee shop. The place should have some open space that allows you to forget about work, responsibilities and obligations. Let this be a space reserved just for moving into a dream world, free from the rational and critical thinking, which you can do somewhere else. Great artists are often called visionaries. This is because they think using images, they see in their mind pictures of things they want to create. Likewise, create a big, colorful pictures and watch them closely. When you are done dreaming will move to a different place with a different emotional state.
2. Realist
Sit at your desk or a place in which you usually work and become a realist. Focus on how to put in action what you imagined in the previous step. This step deals with the practical issues, try to divide the project into simple steps and analyze how to perform them. When you have finished you can go to a different place to enter a different emotional state.
3. Critic
As before, you should find a suitable place, which will be different from previous steps. When you become a critic, you focus on how to avoid making a fool of yourself. Analyze if that idea, the investment is good for you. The critic state is necessary to prevent you from taking the wrong decision, your responsibility is to ensure your safety. When you change into a critic you should check everything from the beginning till the end, paying attention to the weak elements and predicting what could go wrong. Reviewing the consequences and side effects. When you criticize elements of the project, remember that you are making it better. When the critic is satisfied you can go to a different place to enter a different emotional state.
4. Dreamer
Return to the space reserved for the dreamer. See how the modifications made by the realist and the critic changed your original idea. Will you achieve what you wanted to achieve when you first thought about it? What do you think about it now? Test as it looks. If something you like is missing or needs to look another way, apply relevant amendments. When you are done, move to the place of a the realist.
5. Realist
Include the corrections made in the previous step of the way of their implementation. When finished, go to the place of a critic.
6. Critic
Is there anything still to be improved. Think it over, again pay attention to all possible eventualities.
Repeat steps 4, 5, 6 until the dreamer, the realist and the critic are satisfied.
7. Combine it all now. You worked as three different people. Now please combine it all together. This can be done going through these three places in which you worked.
Now, you can turn your dream into reality.

